App ui • Data vis • motion
Vizzy
Blending the credibility of journalism with
the engaging, interactive format of social media

App ui • Data vis • motion
Vizzy
Blending the credibility of journalism with
the engaging, interactive format of social media

The Problem
• Trustworthy news is harder to find, and often less engaging than social media.
• People want credible info, but long reads feel like a chore — and social formats, while familiar, aren't always accurate.
• Vizzy turns long-form articles into short, interactive data visualisations — social media energy, verified sources.
The Problem
The Problem
• Trustworthy news is harder to find, and often less engaging than social media.
• People want credible info, but long reads feel like a chore — and social formats, while familiar, aren't always accurate.
• Vizzy turns long-form articles into short, interactive data visualisations — social media energy, verified sources.
The Problem
Outcomes
Transformed dense articles into short, interactive visual stories
Outcomes
Built trust through source verification and clear labelling.
Outcomes
• Delivered a mobile-first prototype blending social formats with reliable, data-led storytelling.

Research
Survey findings shaped the direction early: interactive visualisations landed well, bubble charts confused people, colour worked, and short-form video was the most-loved way to learn something new.
From there I built empathy maps, personas and a value proposition canvas — landing on three user types based on data confidence, which drove feature prioritisation. Competitor analysis (news apps and social platforms) plus a SCAMPER exercise pushed the concept further, shaping features designed to build motivation and bridge the data-divide.
Research
Research
Survey findings shaped the direction early: interactive visualisations landed well, bubble charts confused people, colour worked, and short-form video was the most-loved way to learn something new.
From there I built empathy maps, personas and a value proposition canvas — landing on three user types based on data confidence, which drove feature prioritisation. Competitor analysis (news apps and social platforms) plus a SCAMPER exercise pushed the concept further, shaping features designed to build motivation and bridge the data-divide.
Research
Design & Development
I marked up competitor apps to study what worked (and what didn't), then moved into low-fi wireframes and user testing — using what I learned to refine before building high-fidelity screens in Figma. These were brought into Framer, where I added interactive components and micro-animations throughout.
Design & Development
Design & Development
I marked up competitor apps to study what worked (and what didn't), then moved into low-fi wireframes and user testing — using what I learned to refine before building high-fidelity screens in Figma. These were brought into Framer, where I added interactive components and micro-animations throughout.
Design & Development
Rive Animations
Using Rive, I animated and built interactive data-visualisations to encourage the user to interact with the news story. I tested the animations on my phone and increased the size of hitboxes and buttons to improve usability. I explored the use of blend states, nested art boards and joysticks, while using the state machine to build smooth, responsive interactions.
Rive Animations
Rive Animations
Using Rive, I animated and built interactive data-visualisations to encourage the user to interact with the news story. I tested the animations on my phone and increased the size of hitboxes and buttons to improve usability. I explored the use of blend states, nested art boards and joysticks, while using the state machine to build smooth, responsive interactions.
Rive Animations



Conclusion
Vizzy let me rethink how people engage with news — turning dense articles into short, interactive stories. It pushed me creatively and technically across motion, interaction and format. There's more I'd refine, but it nails the core goal: making reliable information easier, and more enjoyable, to take in.
Conclusion
Vizzy let me rethink how people engage with news — turning dense articles into short, interactive stories. It pushed me creatively and technically across motion, interaction and format. There's more I'd refine, but it nails the core goal: making reliable information easier, and more enjoyable, to take in.

"I would download this today"
Niky Ellison, Infinite Form

"I would download this today"
Niky Ellison, Infinite Form
App ui • Data vis • motion
Vizzy
Blending the credibility of journalism with
the engaging, interactive format of social
media

Outcomes
Transformed dense articles into short, interactive visual stories
Built trust through source verification and clear labelling.
Delivered a mobile-first prototype blending social formats with reliable, data-led storytelling.



